Trimble SketchUp with V-Ray 3 (stereo spheremap or cubemap)

SketchUp, using V-Ray 3, does render in stereo


These instructions are geared to people who are well versed in using both SketchUp and V-Ray. These instructions are meant to help you optimize your workflow so that you can produce 360 stereo panoramas that work well with the Visual Vocal web portal and mobile VR application.

For information on what kinds of image files you should upload, including recommended resolutions, refer to the article, What Kinds Of Content Can Be Uploaded To Visual Vocal?

  1. Open the V-Ray Asset Editor by choosing Extensions → V-Ray → Options from the menu or by clicking on the Asset Editor icon in the toolbar.
  2. Click on the Settings tab (it has a "gear" style icon).
  3. Open the Camera section.
  4. Set the camera type to "VR Spherical Panorama" or "VR Cubemap"
  5. Open the "Render Output" section
  6. Set the "Image Width" to 4096
  7. The height should automatically set itself to 2048. If it doesn't, manually set it. The overall size should now be "8192 x 2048" for spheremaps (spherical panoramas)
  8. Make sure the Interactive renderer OFF
  9. Render the scene by choosing Extensions → V-Ray → Render from the menu or clicking on the "Render" button in the toolbar:
  10. In the V-Ray Frame Buffer window, click the floppy disk button to save the completed render as a JPEG file.


For more information about the SketchUp product, please refer to:

 For more information about V-Ray render settings, please refer to:

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